Star Trek Adventures: Continuing Conversations

We talk about all things Star Trek Adventures. This includes announcing the latest releases, highlighting professionals and fans associated with the game, explaining game rules and mechanics, exploring how to be a better GM or player, discussing the wider Star Trek-verse in relation to STA, and answering your questions about the best RPG game ever. https://linktr.ee/studiotembo
Episodes
Episodes
Friday Oct 10, 2025
5, 4, 3, 2, 1: A Quick & Easy Character Development Guide for RPGs & Writing
Friday Oct 10, 2025
Friday Oct 10, 2025
Yep, back to weekly) AJ FOX is back to talk about the stupendously amazing 5-4-3-2-1 system for character development! Listen in and prepare to flesh out your PCs in new and imaginative ways.
https://docs.google.com/document/d/1jNyH7-7gpK61q1z0FiDoBONjhDfulP_C/edit?usp=sharing&ouid=107248546059831663146&rtpof=true&sd=true
https://linktr.ee/studiotembo
Chapters00:00:16 - Introductions of Michael, Jim, and AJ Fox00:03:11 - Developmental, integral concepts for characters00:05:57 - Character development as a writing tool00:08:40 - Player versus character goals in RPGs00:11:29 - Failing forward and character development00:13:18 - Important NPCs: friends and foes00:14:24 - Players creating character backstories00:17:07 - Character secrets and Rutherford's implant00:19:56 - Kirk's son reveal and motivations00:22:43 - Motivations beyond Starfleet Academy graduation
Friday Oct 03, 2025
Unleash Your Creativity: Solo RPGs and the Power of Storytelling
Friday Oct 03, 2025
Friday Oct 03, 2025
Continuing Conversations w/ Peter Norton of Hollowponds Solo Sagas. This week on the show, we sit down with Peter Norton, the creative force behind Hollowponds Solo Sagas, to talk about his bold leap into full-time storytelling. We dive into his upcoming projects, his vision for building a vibrant solo RPG community, and his creative ventures into Star Trek Adventures Captain’s Log. From passion to profession, from the depths of original worlds to the final frontier—this is an episode packed with inspiration, insight, and the art of going boldly… alone.
https://linktr.ee/studiotembo
00:00:20 - Meeting Michael, Jim, and Peter00:06:35 - Solo role-playing and creative freedom00:12:46 - Solo game design and imagination00:15:26 - Star Trek, gaming, and show genres00:20:53 - Captain encounters sentient lichen species00:25:17 - Captain's Log as role-playing tool00:29:36 - Capping stories and building arcs00:35:27 - Writing requires constant practice00:40:13 - Sign off: Live long and prosper
Friday Sep 19, 2025
From Star Trek to Saucers: Aaron Pallier's New RPG Projects
Friday Sep 19, 2025
Friday Sep 19, 2025
Guest Aaron Pollyea comes on to talk about his latest project: Saucer Squadron. Then we dive into sectors and star systems in Star Trek Adventures Exploration Guide!
https://linktr.ee/studiotembo
This podcast features Jim Johnson, Michael Dismuke, and Aaron Pallier discussing Aaron's recent projects. The conversation centers around Saucer Squadron, a 1950s-themed tactical wargame about a Roswell-inspired alien conspiracy, available as a PDF and print-on-demand, with future STL miniatures planned. They also delve into the Star Trek Adventures Exploration Guide, releasing October 3rd, which boasts detailed astronomical accuracy, facilitating in-depth exploration gameplay and world-building. The guide's scientific rigor, layered approach to exploration (sector, system, planet), and compatibility with tools like Starforged are highlighted. The discussion expands on potential uses for the guide in various game formats, including large-scale fleet battles and integrating it with other RPG systems like Captain's Log. Finally, the podcast touches upon Aaron's extensive science fiction movie podcast (covering 270+ films) and the team's future projects, including a new game, "redacted," co-created with Al Spader.
00:21:44 - Intro: Aaron Pallier's Sci-Fi Project03:28 - Saucer Squadron Game Design07:00 - Saucer Squadron: Pulp Sci-Fi10:29:27 - Sci-Fi Movie & Future Plans13:18 - Star Trek Adventures Guide16:30 - Scientific Accuracy in Games20:00 - Star Trek Adventure Design23:02:22 - Sector Creation in RPGs25:35 - Expanding Star Trek Systems29:08 - Detailed Space Battles in Star Trek37:38 - Closing Thoughts on Guide40:30 - Childhood & Cosmic Inspiration46:01 - Farewell
Friday Sep 05, 2025
Star Trek Adventures Character and Ship Creator app
Friday Sep 05, 2025
Friday Sep 05, 2025
BC Holmes is back with the latest and greatest with the Star Trek Adventures Character and Ship Creator app!!!!!
https://linktr.ee/StudioTembo
Friday Aug 22, 2025
Create Memorable Missions
Friday Aug 22, 2025
Friday Aug 22, 2025
Integrating the Technical Guide, the Exploration Guide, and Captain's Log to Create Memorable Missions. BC Holmes and Eric Campbell join Jim and Michael for an ultimate riff session where dice rolls become the foundation of dramatic stories. Watch and learn!
https://linktr.ee/StudioTembo
Friday Aug 08, 2025
Star Trek Adventures 2e Exploration Guide
Friday Aug 08, 2025
Friday Aug 08, 2025
Star Trek Adventures 2e Exploration Guide! More Talents, Secret Values, probability matrixes galore!!!! Join Jim and Michael as they sit with writers AJ Fox, Aaron Pollyea, and Al Spader to riff about their favorite parts of this handy new tool that promises to make your games even better!
https://linktr.ee/StudioTembo
Friday Jul 25, 2025
Politics and Factions
Friday Jul 25, 2025
Friday Jul 25, 2025
Let's Talk Politics and Factions. The outstanding Aaron Harvey and super-fan Will Parker join Jim and Michael to dive deep into the intrigue, ideology, and interstellar influence that shape the Star Trek universe. From power struggles within the Klingon Empire to the covert maneuverings of Section 31, this episode explores how GMs and players can use factions and political dynamics to build richer, more nuanced Star Trek Adventures campaigns. Whether you're crafting diplomatic showdowns, navigating moral gray zones, or plotting your own version of galactic détente, this episode is packed with ideas to energize your game.
https://linktr.ee/studiotembo
Friday Jul 11, 2025
Designing Dramatic Stories - Part Two
Friday Jul 11, 2025
Friday Jul 11, 2025
In Part 2 of their RPG storytelling series, Michael Dismuke and Josh Allen dive into raising the stakes, designing Act Two’s pivotal low point, resolving major conflicts, and using foreshadowing to set up future adventures. They also share bonus tips for refining your RPG narratives.
https://linktr.ee/studiotembo