

Where does the game end and the story begin? Continuing Conversations is your weekly deep dive into the art of Science Fiction storytelling, narrative design, and the creative process—hosted by Michael Dismuke and Jim Johnson.
While our roots are firmly planted in the Star Trek Adventures RPG, our mission has expanded. We are exploring how Sci-Fi worlds are built, how characters are forged, and how stories are told across every medium. Whether you are a Gamemaster crafting a campaign, an aspiring novelist, or a fan of deep lore, we bring you the insights you need to fuel your imagination.
Produced by Studio Tembo, this show is dedicated to "Infinite Stories in Infinite Combinations." Whether you're rolling dice or writing chapters, let's continue the conversation.
https://linktr.ee/studiotembo
Science Fiction Writing, Narrative Design, Star Trek Adventures, Creative Writing, RPG Design, World Building, Sci-Fi Authors, Jim Johnson, Michael Dismuke, Studio Tembo, Speculative Fiction, Tabletop RPGs, Game Writing, Storytelling.
Where does the game end and the story begin? Continuing Conversations is your weekly deep dive into the art of Science Fiction storytelling, narrative design, and the creative process—hosted by Michael Dismuke and Jim Johnson.
While our roots are firmly planted in the Star Trek Adventures RPG, our mission has expanded. We are exploring how Sci-Fi worlds are built, how characters are forged, and how stories are told across every medium. Whether you are a Gamemaster crafting a campaign, an aspiring novelist, or a fan of deep lore, we bring you the insights you need to fuel your imagination.
Produced by Studio Tembo, this show is dedicated to "Infinite Stories in Infinite Combinations." Whether you're rolling dice or writing chapters, let's continue the conversation.
https://linktr.ee/studiotembo
Science Fiction Writing, Narrative Design, Star Trek Adventures, Creative Writing, RPG Design, World Building, Sci-Fi Authors, Jim Johnson, Michael Dismuke, Studio Tembo, Speculative Fiction, Tabletop RPGs, Game Writing, Storytelling.
Episodes

Friday Feb 04, 2022
CONTINUING CONVERSATIONS 009–Session Zero Live Play
Friday Feb 04, 2022
Friday Feb 04, 2022
What’s a session zero? Before a group even launches into their cosmic adventures, gamemasters and players will convene to discuss what their game (their world) will look like. In this case, what era of Star Trek will the game setting be? What kind of characters will we create to man our space vessel? Heck, what are we going to name the ship?
What will GMS get out of this LIVE session? If you are a new GM, learn how to design a campaign that is comfortable for all. Set up a code of conduct to make sure everyone feels included. Create a setting that engaged all of your new players. And more!
What will new Players learn? Experience how fun creating your own piece of the Trek universe can be? Create a character with a cool back story that makes you excited to play the game. Get to know your fellow crew members and your ship.
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