Star Trek Adventures: Continuing Conversations

We talk about all things Star Trek Adventures. This includes announcing the latest releases, highlighting professionals and fans associated with the game, explaining game rules and mechanics, exploring how to be a better GM or player, discussing the wider Star Trek-verse in relation to STA, and answering your questions about the best RPG game ever. https://linktr.ee/studiotembo
Episodes
Episodes
Friday Feb 25, 2022
Character Roles in the Players’ Guide
Friday Feb 25, 2022
Friday Feb 25, 2022
Character Roles in the Players' Guide. Michael and Jim break down Chapter 5 of the Player's Guide. Be ready to deep dive into the various and intriguing roles available for play in STA! We explore the new format and ways for your to get more out of whatever role you chose to play.
Friday Feb 18, 2022
(FIXED AUDIO) Michael and Jim highlight chapter 4 of the Players’ Guide.
Friday Feb 18, 2022
Friday Feb 18, 2022
NOTE: I am sorry for the audio issues for those that tried to listen earlier. I have corrected the audio and it should be good now!!!
How can you bring your best self to the game? How can you be a great player on your crew and make sure everyone has fun? What tips and tricks will help you become not just a player, but a co-writer?
Friday Feb 11, 2022
What sets the Players’ Guide apart from the Gamemasters’ Guide?
Friday Feb 11, 2022
Friday Feb 11, 2022
In this episode, Michael and Jim break down the Players Guide to optimize your playing experience.
Friday Feb 04, 2022
CONTINUING CONVERSATIONS 009–Session Zero Live Play
Friday Feb 04, 2022
Friday Feb 04, 2022
What’s a session zero? Before a group even launches into their cosmic adventures, gamemasters and players will convene to discuss what their game (their world) will look like. In this case, what era of Star Trek will the game setting be? What kind of characters will we create to man our space vessel? Heck, what are we going to name the ship?
What will GMS get out of this LIVE session? If you are a new GM, learn how to design a campaign that is comfortable for all. Set up a code of conduct to make sure everyone feels included. Create a setting that engaged all of your new players. And more!
What will new Players learn? Experience how fun creating your own piece of the Trek universe can be? Create a character with a cool back story that makes you excited to play the game. Get to know your fellow crew members and your ship.
Friday Jan 28, 2022
CONTINUING CONVERSATIONS 008–GAMEMASTERS’ GUIDE: ADDITIONAL RULES AND TOOLS
Friday Jan 28, 2022
Friday Jan 28, 2022
Jim Johnson and Michael Dismuke blast through chapter 7 of the Gamemaster’s Guide to highlight amazing Optional Rules, invigorating Sample Encounters and Extended Tasks, and intriguing Cultural Structures to bring your game alive.
Friday Jan 21, 2022
CONTINUING CONVERSATIONS 007–GAMEMASTERS’ GUIDE: MAIN ENGINEERING
Friday Jan 21, 2022
Friday Jan 21, 2022
Jim Johnson and Michael Dismuke review chapter 6 of the new Gameamster’s Guide. Learn how to utilize Tasks, Momentum, Threat, Attributes and Disciplines, Values and Determination, Traits, The Scientific Method, and a lot of good stuff about making the best NPCs!
Friday Jan 14, 2022
CONTINUING CONVERSATIONS 006–GAMEMASTERS’ GUIDE: STAR TREK STORYTELLING
Friday Jan 14, 2022
Friday Jan 14, 2022
In this week’s podcast, Jim Johnson and Michael Dismuke talk about Star Trek Storytelling. Listen in to help plan and play dynamic games.
Saturday Jan 08, 2022
CONTINUING CONVERSATIONS 005–GAMEMASTERS’ GUIDE: TO BOLDY GO
Saturday Jan 08, 2022
Saturday Jan 08, 2022
In this week’s episode, we break down Chapter 04.00 of the Star Trek Adventures Gamemasters Guide. Game Preparation, Recruiting A Crew, Your First Voyage, and Running The Game.