

Where does the game end and the story begin? Continuing Conversations is your weekly deep dive into the art of Science Fiction storytelling, narrative design, and the creative process—hosted by Michael Dismuke and Jim Johnson.
While our roots are firmly planted in the Star Trek Adventures RPG, our mission has expanded. We are exploring how Sci-Fi worlds are built, how characters are forged, and how stories are told across every medium. Whether you are a Gamemaster crafting a campaign, an aspiring novelist, or a fan of deep lore, we bring you the insights you need to fuel your imagination.
Produced by Studio Tembo, this show is dedicated to "Infinite Stories in Infinite Combinations." Whether you're rolling dice or writing chapters, let's continue the conversation.
https://linktr.ee/studiotembo
Science Fiction Writing, Narrative Design, Star Trek Adventures, Creative Writing, RPG Design, World Building, Sci-Fi Authors, Jim Johnson, Michael Dismuke, Studio Tembo, Speculative Fiction, Tabletop RPGs, Game Writing, Storytelling.
Where does the game end and the story begin? Continuing Conversations is your weekly deep dive into the art of Science Fiction storytelling, narrative design, and the creative process—hosted by Michael Dismuke and Jim Johnson.
While our roots are firmly planted in the Star Trek Adventures RPG, our mission has expanded. We are exploring how Sci-Fi worlds are built, how characters are forged, and how stories are told across every medium. Whether you are a Gamemaster crafting a campaign, an aspiring novelist, or a fan of deep lore, we bring you the insights you need to fuel your imagination.
Produced by Studio Tembo, this show is dedicated to "Infinite Stories in Infinite Combinations." Whether you're rolling dice or writing chapters, let's continue the conversation.
https://linktr.ee/studiotembo
Science Fiction Writing, Narrative Design, Star Trek Adventures, Creative Writing, RPG Design, World Building, Sci-Fi Authors, Jim Johnson, Michael Dismuke, Studio Tembo, Speculative Fiction, Tabletop RPGs, Game Writing, Storytelling.
Episodes

3 days ago
3 days ago
In this episode of Continuing Conversations, we sit down with acclaimed cartoonist and animation director Derek Kirk Kim to explore a creative journey that moves seamlessly between indie comics and major animated series. From his Eisner and Harvey Award-winning work on Same Difference and Other Stories to his time directing on Amphibia, Derek shares how his approach to storytelling has evolved while staying rooted in deeply human moments.
We dive into his early childhood memories—including a surprise reunion with host Michael Dismuke from their 4th-grade days—and discuss how his experience as an immigrant influenced his connection to characters like Data from Star Trek: The Next Generation. Whether you are an aspiring artist or a fan of visual storytelling, this conversation uncovers what it really means to grow as a creator without losing your voice.
GET YOUR DEREK KIRK KIM BOOKS FROM ADVENTURE INK!
https://adventureink.xyz/browse/filter/t/Derek%20Kirk%20Kim/k/keyword
Chapters/Timestamps
00:00 – Introduction to Continuing Conversations
01:13 – Meet Derek Kirk Kim: Cartoonist, Animator, and Director
02:14 – A 4th Grade Reunion: Michael and Derek’s Shared History
03:38 – Coming to America: Early Memories and Language Barriers
06:50 – Star Trek Resonance: Why Data Matters to Derek
08:43 – Host Favorites: Seven of Nine and Benjamin Sisko
10:55 – Exploring Deep Space Nine and the Growth of the Franchise
CONNECT WITH THE HOSTS:
Michael Dismuke: Freelance writer for Star Trek Adventures RPG. Visit him at MichaelDismuke.com.
Jim Johnson: Project manager for Star Trek Adventures and Fallout RPGs at Modiphius.
PRE-ORDER YOUR COPY OF STAR TREK TIMELINES TODAY https://adventureink.xyz/item/hB2UM6Mk2YEpRS8_RBqmkg
FIND MORE FROM STUDIO TEMBO
https://linktr.ee/StudioTembo
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